Release 1.1.0: Add Import Audio Files feature

- New Import tab with drag-and-drop support for audio files
- Support for 8 formats: MP3, MP4, WAV, M4A, FLAC, OGG, AAC, WMA
- File metadata display (duration, size, format)
- Editable meeting titles
- Progress tracking with visual indicators
- Smart template selection
- Auto-navigation to Transcription view
- Updated README with BlackHole requirement and Teams config
- Added get_audio_metadata Rust command
- Version bump to 1.1.0
This commit is contained in:
michael.borak
2026-01-21 09:08:56 +01:00
parent 79f509951c
commit a06e473e85
12 changed files with 1041 additions and 171 deletions

View File

@@ -110,6 +110,9 @@ func createAggregateDevice() {
}
print("Found BlackHole 2ch (ID: \(blackHoleID))")
// --- PART 1: Hearbit Audio (Input: Mic + BlackHole) ---
print("\n--- Creating 'Hearbit Audio' (Input) ---")
// Default Input
var defaultInputID: AudioObjectID = 0
var size = UInt32(MemoryLayout<AudioObjectID>.size)
@@ -125,19 +128,14 @@ func createAggregateDevice() {
}
print("Found Default Input (ID: \(defaultInputID))")
// Check for existing "Hearbit Audio" by UID
let targetUID = "hearbit_audio_aggregate_v1"
if let existingID = findDeviceByUID(targetUID) {
print("Found existing Hearbit Audio device (ID: \(existingID)). Destroying to recreate...")
if AudioHardwareDestroyAggregateDevice(existingID) != noErr {
print("Warning: Failed to destroy existing device.")
} else {
print("Existing device destroyed.")
}
// Check for existing "Hearbit Audio"
let inputUID = "hearbit_audio_aggregate_v1"
if let existingID = findDeviceByUID(inputUID) {
print("Found existing Hearbit Audio (ID: \(existingID)). Destroying...")
AudioHardwareDestroyAggregateDevice(existingID)
Thread.sleep(forTimeInterval: 0.5)
}
// Build SubDevice List
guard let bhUID = getStringProperty(objectID: blackHoleID, selector: kAudioDevicePropertyDeviceUID) else {
print("Error: Could not get BlackHole UID.")
exit(1)
@@ -147,36 +145,47 @@ func createAggregateDevice() {
exit(1)
}
// Dedup: if Mic IS BlackHole (user set BlackHole as default), don't duplicate
var subDevicesUIDs = [bhUID]
if micUID != bhUID {
subDevicesUIDs.append(micUID)
}
let subDevicesArray = subDevicesUIDs.map {
[kAudioSubDeviceUIDKey: $0]
}
let desc: [String: Any] = [
let subDevicesArray = subDevicesUIDs.map { [kAudioSubDeviceUIDKey: $0] }
let inputDesc: [String: Any] = [
kAudioAggregateDeviceNameKey: "Hearbit Audio",
kAudioAggregateDeviceUIDKey: targetUID,
kAudioAggregateDeviceUIDKey: inputUID,
kAudioAggregateDeviceIsPrivateKey: Int(0),
kAudioAggregateDeviceIsStackedKey: Int(0),
kAudioAggregateDeviceSubDeviceListKey: subDevicesArray
]
print("Creating Aggregate Device with UIDs: \(subDevicesUIDs)")
var outID: AudioObjectID = 0
let err = AudioHardwareCreateAggregateDevice(desc as CFDictionary, &outID)
if err == noErr {
print("Success! Created 'Hearbit Audio' with ID: \(outID)")
exit(0)
var outInputID: AudioObjectID = 0
let errIn = AudioHardwareCreateAggregateDevice(inputDesc as CFDictionary, &outInputID)
if errIn == noErr {
print("Success! Created 'Hearbit Audio' with ID: \(outInputID)")
} else {
print("Failed to create device. Error code: \(err) (\(err.fourCC))")
exit(1)
print("Failed to create 'Hearbit Audio'. Error: \(errIn)")
}
// --- PART 2: Cleanup Unstable "Hearbit Speakers" ---
// The previous "Hearbit Speakers" device caused MS Teams to crash.
// We strictly remove it here to restore stability.
print("\n--- Cleaning up Unstable Devices ---")
let stopOutputUID = "hearbit_speakers_aggregate_v1"
if let existingOutID = findDeviceByUID(stopOutputUID) {
print("Found unstable 'Hearbit Speakers' (ID: \(existingOutID)). Removing to fix Teams crash...")
let errDist = AudioHardwareDestroyAggregateDevice(existingOutID)
if errDist == noErr {
print("Successfully removed unstable device.")
} else {
print("Warning: Failed to remove device. Error: \(errDist)")
}
} else {
print("No unstable 'Hearbit Speakers' found. System is clean.")
}
exit(0)
}
createAggregateDevice()